Thursday, May 19, 2011

Dancing Pear homework

This is a homework assignment I did to learn how to animate non-linear deformers.  It's definitely not amazing animation or anything but it makes me laugh because it is ridiculous...

Saloon 3d Model and Textures

Here is my saloon for our hard surface modeling class's western town project.  Textures are a combination of hand painted, photos I took, and a couple from the web.  Main building and stairs 402 polys.  1024x1024 textures used throughout scene.





Angry... pigs?

Tweaked the earlier version of this image I made in Illustator a while ago... they are in disguise now!

for AW:

Monday, May 9, 2011

goofin with Illustrator

Made this for my gamer girlie friend to display next to her gamertag on xbox! :)

3d model "office building"


My "completed" (could always do more work on these things...) building, bump mapped and alpha applied to the window panes.

557 polys, textures all painted from scratch in Photoshop.



3d model mailbox

Learning how to use Zbrush and Maya together.  Modeled low poly in Maya, then convert to high poly in Zbrush.  Painted custom alphas in Photoshop then used them on the high poly model to create the text and detailing on the mailbox.  Exported bump map from Zbrush to apply to the low poly Maya model.