Monday, May 9, 2011

3d model mailbox

Learning how to use Zbrush and Maya together.  Modeled low poly in Maya, then convert to high poly in Zbrush.  Painted custom alphas in Photoshop then used them on the high poly model to create the text and detailing on the mailbox.  Exported bump map from Zbrush to apply to the low poly Maya model.



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